Made for Bevy Jam #4!

Notes:

  • A few people asked about toggle fullscreen. There is a hidden dev window you can toggle by pressing comma. That dev window has a fullscreen toggle button!

Major bugs:

  • Mid/Late game, having many logistics makes the game run very slow. I forgot to implement a faster spatial search for dead zombies. Keeping the numbers low later in the game tends to happen anyway.
  • Sometimes heroes can't pathfind. It's rare, but the path shows and it just doesn't follow it. Seems to happen more on bigger maps.

Credits:

Plugins:

  • bevy-ui-dsl
  • leafwing-input-manager
  • bevy_asset_loader
  • bevy-inspector-egui
  • bevy_kira_audio
  • bevy_screen_diagnostics
  • bevy_egui (secret debug window)

Other crates:

  • noise
  • rand
  • num-traits
  • strum
  • pathfinding

Leave a comment

Log in with itch.io to leave a comment.